Think like a programmer : an introduction to creative problem solving / by V. Anton Spraul.
Material type:
TextPublisher: San Francisco : No Starch Press, [2012]Description: xvii, 233 pages : illustrations ; 24 cmContent type: - text
- unmediated
- volume
- 9781593274245 (pbk.)
- 1593274246 (pbk.)
- 005.1 23
- QA76.6 .S685 2012
- COM051000 | COM051070 | COM051230 | COM051300
| Item type | Current library | Call number | Copy number | Status | Barcode | |
|---|---|---|---|---|---|---|
Book
|
African Development Bank Library General Stacks | QA76. 6. S685 2012 (Browse shelf(Opens below)) | 1 | Available | 4476 |
Includes index.
"The real challenge of programming isn't learning a language's syntax--it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: Split problems into discrete components to make them easier to solve: Make the most of code reuse with functions, classes, and libraries pick the perfect data structure for a particular job: Master more advanced programming tools like recursion and dynamic memory: Organize your thoughts and develop strategies to tackle particular types of problems. Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art--and the first step in creating your masterpiece is learning to Think Like a Programmer"-- Provided by publisher.
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